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Post scriptum or hell let loose6/21/2023 If you’ve followed Hell Let Loose for any significant time you’ll know that we’ve undergone a long process of upgrading the systems and the sound engine that lie behind all the sound effects and treatment in the game. Take a look behind the scenes at how we created the new animations! If you missed the FPP Animation showcase last week you can check it out below We will continue to smooth out and bug fix all animations following Update 7. We would need to spend hours showing you all of the new animations, but with the new update just around the corner our time is best spent making sure we get this out to you asap.Ĭheck out the introductory TPP video below! We will take this further, but focused on FPP first due to it influencing the entire feel of the gunplay. This system is going to be foundational, and we can now create unique elements in it (procedural aspects such as idle animations of a character smoking, or mixed varieties of sprints and walks).Upper body and lower body is now procedural.The best way to check out the new look TPP Animations will be in game next week, but we wanted to give you a sneak peak to let you know what to expect in the next update. TPP (Third Person Perspective) Animations - First Look! We want to thank the entire community for your support and patience, and we can’t wait to see you on the frontline! We are excited to let you know that we will be releasing Update 7 on Tuesday the 14th of July at approximately 11am BST / 12pm CEST / 6am ET / 3am PT. We've also received a priority message from HQ with a release date for Update 7. This week we're very excited to share with you not only the TPP Animation Overhaul but now also details on our audio redesign, which includes a full sweep of all firearms in the game! Olha umas paginas atras e pede o convite do discord da galera.ĭeveloper Briefing #84 - TPP Animation Overhaul, Audio redesign & U7 Date! Ai complica um pouco, mas tem um grupo grande de uma galera q joga junto. Sobre comunicação, relamente se vc nao estiver em um discord com algum grupo, nao sao todos os squads leadrs que ficam dando ordens e orientando pelo jogo. E vou falar, sao poucos, mas poucos mesmo os caras q jogam de olheiro junto com o sniper, maioria entra so para abrir a vaga e joga cada um por si.Įntao pensa se galera nem sequer usa o squad de sniper direito, imagina se tivesse mais. Sobre os sniper eu ja penso bem diferente, acho q a ideia dos caras foi genial, num jogo como esse o q mais ireia ter era sniper, e nesse jogo essa e uma classe com muita, mais muita ventagem mesmo. Like the ballistics system, it’s not something you’d usually do with a live game, and to manage to integrate this, as well as optimise it has been nothing short of an Herculean effort.Įu nao tenho problemas de performance nenhum com o jogo, no meu pc da assinatura, mas vejo muitas postagens a respeito, acho q cada pc conforme as config graficas de cada usuaria acaba tendo uma performace. Rick, Jacob, Niko, Roman and James have all done huge amounts of work and re-work to deliver the system you’ll see in the video. What you’re seeing today has been the product of months and months of work from our incredible animation team. We’re going to try and produce another video next week to describe everything we missed, as well as dive into the TPP side of things too! In watching it, we realised we missed talking about several huge additional new features and changes. Initially we weren’t quite sure how best to show you what we’ve been working on today, to fully explain all the changes under the hood - and then how it feels to play - would take the better part of a day.įinally we settled on putting this video together in an effort to describe what you can expect in Update 7. The Animation Overhaul: FPP Edition - Words from Max To give you an in-depth look at what's coming in the near future Max and Spono have put together a walkthrough video for your viewing pleasure. Thanks again for everyone's patience whilst we prepared for this moment. This brings me on to today's Dev Brief, the First Person Perspective (FPP) Animation Overhaul Reveal! Developer Briefing #83 - Animation Overhaul: FPP Edition!īefore we get stuck in we'd just like to say welcome to the new players that have joined us recently in the Steam Sale, we hope you're having a great time with Hell Let Loose - you've joined the frontline at a very exciting time for us.
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